﻿$(document).ready(function () {
    var uid = new UUID();
    $("#HitRecordID").val(uid.id);

    Service.utilities.KnowledgeLog.WriteLog(
                $("#kbtype").val(),
                $("#langNormal").val(),
                $("#HitRecordID").val(),
                $("#hd_product").val(),
                $("#hd_model").val(),
                $("#KbGuid").val(),
                onSuccess2,
                onError2);
});

function onSuccess2(receiveData, userContext, methodName) {
    if (receiveData == "") {
        alert("");
    }
    else {
        //alert(receiveData);
    }
    return false;
}

function onError2(error, userContext, methodName) {
    if (error != null)
        alert(error.get_message());
    return false;
}



// On creation of a UUID object, set it's initial value
function UUID() {
    this.id = this.createUUID();
}

// When asked what this Object is, lie and return it's value
UUID.prototype.valueOf = function () { return this.id; }
UUID.prototype.toString = function () { return this.id; }

//
// INSTANCE SPECIFIC METHODS
//

UUID.prototype.createUUID = function () {
    //
    // Loose interpretation of the specification DCE 1.1: Remote Procedure Call
    // described at http://www.opengroup.org/onlinepubs/009629399/apdxa.htm#tagtcjh_37
    // since JavaScript doesn't allow access to internal systems, the last 48 bits
    // of the node section is made up using a series of random numbers (6 octets long).
    //
    var dg = new Date(1582, 10, 15, 0, 0, 0, 0);
    var dc = new Date();
    var t = dc.getTime() - dg.getTime();
    var h = '-';
    var tl = UUID.getIntegerBits(t, 0, 31);
    var tm = UUID.getIntegerBits(t, 32, 47);
    var thv = UUID.getIntegerBits(t, 48, 59) + '1'; // version 1, security version is 2
    var csar = UUID.getIntegerBits(UUID.rand(4095), 0, 7);
    var csl = UUID.getIntegerBits(UUID.rand(4095), 0, 7);

    // since detection of anything about the machine/browser is far to buggy,
    // include some more random numbers here
    // if NIC or an IP can be obtained reliably, that should be put in
    // here instead.
    var n = UUID.getIntegerBits(UUID.rand(8191), 0, 7) +
			UUID.getIntegerBits(UUID.rand(8191), 8, 15) +
			UUID.getIntegerBits(UUID.rand(8191), 0, 7) +
			UUID.getIntegerBits(UUID.rand(8191), 8, 15) +
			UUID.getIntegerBits(UUID.rand(8191), 0, 15); // this last number is two octets long
    return tl + h + tm + h + thv + h + csar + csl + h + n;
}


//
// GENERAL METHODS (Not instance specific)
//


// Pull out only certain bits from a very large integer, used to get the time
// code information for the first part of a UUID. Will return zero's if there
// aren't enough bits to shift where it needs to.
UUID.getIntegerBits = function (val, start, end) {
    var base16 = UUID.returnBase(val, 16);
    var quadArray = new Array();
    var quadString = '';
    var i = 0;
    for (i = 0; i < base16.length; i++) {
        quadArray.push(base16.substring(i, i + 1));
    }
    for (i = Math.floor(start / 4); i <= Math.floor(end / 4); i++) {
        if (!quadArray[i] || quadArray[i] == '') quadString += '0';
        else quadString += quadArray[i];
    }
    return quadString;
}

// Replaced from the original function to leverage the built in methods in
// JavaScript. Thanks to Robert Kieffer for pointing this one out
UUID.returnBase = function (number, base) {
    return (number).toString(base).toUpperCase();
}

// pick a random number within a range of numbers
// int b rand(int a); where 0 <= b <= a
UUID.rand = function (max) {
    return Math.floor(Math.random() * (max + 1));
}

// end of UUID class file

